Hi,
I've been experiencing pretty bad tearing when moving my sprites around the screen. From reading the forums and the documentation I've checked my code and played with my framerates and vsync to no avail.
I was able to reproduce the tearing writing a basic program.
I didn't notice the tearing when using windows7-64 sfml1.6 but have noticed now since using
KDE desktop for ubuntu 12.04 and sfml2. (and an older Pentium4 computer).
Loathing to try different gfx drivers (currently using nvidia 304.43 geforce 7600gt) without knowing in advance what will work. I moved onto gnome3 shell as this has resolved 99% of the tearing.
So my question is to the other linux/ubuntu users using nvdia gfx card what desktop are you using and have you had similar tearing issues with KDE? what were your solutions?