There is a boolean in sf::Shape that is private. When I use MSVC++ 2010 debug mode I can 'watch' a variable or what have you. The boolean is something like isCompiled or myIsCompiled or some such name and it shows up as false. So I wondered if anyone here might know what that means...obviously not.
You should have mentioned that in your first post. It is pretty clear that the expression "compile" is primarily understood in a different way.
The shape internally stores more points. Both the amount of points and the
myIsCompiled variable are implementation details, you are not supposed to draw conclusions from them. Please come up with a minimal example reproducing your problems. But I agree with eXpl0it3r that you're better off with SFML 2, since it contains much more features and fewer bugs. SFML 1 has been unmaintained for a long time.
As for 2.0 I would use it if there were a tutorial on how to get it up and running. The download page says to "wait until the final version is released, and tutorials are written. "
There are tutorials about installation and some use cases, but they are not complete yet. Until they're finished, you can take a look at the documentation or the SFML 1.6 tutorials (many concepts have remained the same, with slightly different API).
I wonder when posting links to board rules got started as a way of answering a question.
It started around the time when Laurent wrote that "Read before posting" thread, as a result of a massive amount of people who weren't able to meaningfully ask for help.