Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Problems setting up SFML 2.0 on Xcode 4.5.2  (Read 2145 times)

0 Members and 1 Guest are viewing this topic.

The Terminator

  • Full Member
  • ***
  • Posts: 224
  • Windows and Mac C++ Developer
    • View Profile
Problems setting up SFML 2.0 on Xcode 4.5.2
« on: January 02, 2013, 06:32:57 pm »
Hi there, I'm trying to configure SFML 2 on the newest version of Xcode (4.5.2) on my Macbook Pro. The templates and files load fine using the .pkg executable, but when I create a new project using the template, Xcode complains that it can't find SFML/Graphics along with all the other modules. I followed the instructions of the tutorial, but I can't seem to figure out what the problem is. Any help is appreciated.
Current Projects:
Technoport

Hiura

  • SFML Team
  • Hero Member
  • *****
  • Posts: 4321
    • View Profile
    • Email
« Last Edit: January 03, 2013, 01:24:44 pm by Hiura »
SFML / OS X developer

darchitect

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Problems setting up SFML 2.0 on Xcode 4.5.2
« Reply #2 on: January 04, 2013, 08:40:42 am »
Lol, I just posted my solution here: http://en.sfml-dev.org/forums/index.php?topic=10175.0

Hope that helps!

 

anything