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Author Topic: What to set sf::Randomizer::SetSeed( ) too ??  (Read 2464 times)

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JeZ-l-Lee

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What to set sf::Randomizer::SetSeed( ) too ??
« on: February 12, 2009, 01:04:17 am »
What to set sf::Randomizer::SetSeed( ) too ??

Need answer that is cross-platform...

Thanks...
JeZ+Lee
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Video Game Design Studio

http://www.SilentHeroProductions.com

Laurent

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What to set sf::Randomizer::SetSeed( ) too ??
« Reply #1 on: February 12, 2009, 08:01:22 am »
Nothing. You only need to call this function if you want to reuse a previous seed, in order to reproduce the exact same sequence of random numbers.

But this is explained in the tutorial (did you actually read it?).
Laurent Gomila - SFML developer

JeZ-l-Lee

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What to set sf::Randomizer::SetSeed( ) too ??
« Reply #2 on: February 12, 2009, 12:02:13 pm »
Hi,

Was alittle confused about this.

In my previous games,
I had to set the random number generator seed
each time the game was ran.

But if you say that this is not necessary
then I guess I do not have to with SFML...
JeZ+Lee
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Laurent

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What to set sf::Randomizer::SetSeed( ) too ??
« Reply #3 on: February 12, 2009, 01:31:00 pm »
Absolutely ;)
Laurent Gomila - SFML developer

 

anything