Alright, I'm about to start learning SFML, but I'd like to know some things
Sprite.SetSubRect(sf::IntRect(10, 10, 20, 20));
1. For making animations I just can only use that? (I mean, that's the easiest way isn't it?)
2. How can I protect my resources and make them be read by SFML? (Changing it's format and so)
3. Is it possible to hide the resources inside of the .exe and also being read from there?
4. Does SFML have a function to set the sound position? (Time position).
Thanks in advance. (oh yeah, wiki's links are broken)