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Uint8 to sf::Image ?
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Topic: Uint8 to sf::Image ? (Read 1696 times)
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whitegentleman
Newbie
Posts: 6
Uint8 to sf::Image ?
«
on:
March 02, 2013, 02:36:55 am »
I was wondering if there was a way in SFML 2 to init sf::Image with sf::Uint8 ?
Because in SFML 1.6 you could use image.loadFrompixel to init sf::image.
thx in advance
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G.
Hero Member
Posts: 1593
Re: Uint8 to sf::Image ?
«
Reply #1 on:
March 02, 2013, 03:08:43 am »
The documentation seems to say so.
sf::Image::create(unsigned int width, unsigned int height, const Uint8 *pixels)
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whitegentleman
Newbie
Posts: 6
Re: Uint8 to sf::Image ?
«
Reply #2 on:
March 02, 2013, 01:41:25 pm »
Is there a way to Convert From FreeImage To sf::Texture or sf::Image ?
Or do i implement it myself ?
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Uint8 to sf::Image ?
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