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Author Topic: sf::Shader get shader Id?  (Read 1206 times)

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kreed

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sf::Shader get shader Id?
« on: April 22, 2013, 12:29:41 am »
I would like to use sf::Shader, and it works well, but it doesn't seem to have a way for me to get the shader program ID. I need this because I want to send my matrix to my shader.

There is Shader.setParameter() , this will only take the sf Transform, which has less features than I would like.

I need to be able to get the shader program ID so I can manually send GLM types to my shader, so is there a way to acquire it?


Laurent

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Re: sf::Shader get shader Id?
« Reply #1 on: April 22, 2013, 07:40:56 am »
Nop, sorry.

Out of curiosity, what features are missing in sf::Transform for you to be happy?
Laurent Gomila - SFML developer

 

anything