Hey guys, OniLink here, and I have something for you!
I've been working on this game engine for quite a while now, and I think it's ready for public release.
The Terra Game Engine is a game engine designed to be easy to use in the creation of 2D games. It provides an object manager, resource manager, level loader, game loop, and more! It is written in pure C++0x, and conforms to the portions of the standard implemented in GCC 4.6.
RepositoryTask TrackerThe level and configuration files are stored in XML files, which are parsed by RapidXML.
The engine runs on the latest build of SFML2, so make sure you have it! Any dynamic libraries, including the SFML libraries, must be provided by you when distributing the games made with this engine.
There are currently no tutorials. Soon, I will begin making tutorials for this engine.
If anyone has any suggestions or error reports, post them on the Task Tracker. If anyone wishes to become a developer, please let me know.