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Author Topic: Super Mario Bros in SFML.NET / C#  (Read 4247 times)

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xlar54

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Super Mario Bros in SFML.NET / C#
« on: January 16, 2015, 08:27:50 am »
I think Ive made enough progress to open this up.  Im getting stuck in some places, and overall getting tired of the project, so here it is :)

https://mario.codeplex.com/


eXpl0it3r

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Re: Super Mario Bros in SFML.NET / C#
« Reply #1 on: January 16, 2015, 11:46:01 am »
Looks like uhm Super Mario so far. ;D

Though it seems to require quite a bit more work:

Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

Hapax

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Re: Super Mario Bros in SFML.NET / C#
« Reply #2 on: January 16, 2015, 02:46:54 pm »
(click to show/hide)
I spotted this at 1:36:
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
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xlar54

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Re: Super Mario Bros in SFML.NET / C#
« Reply #3 on: January 17, 2015, 04:07:11 am »
heh, thanks guys!