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Author Topic: Zooming quality - especially primtives  (Read 1042 times)

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MrHello

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Zooming quality - especially primtives
« on: June 26, 2013, 01:25:21 am »
I've noticed that with SFML there seems to be a clear degradation of the quality of the image when zooming out, is there a way to circumvent this?

Will I need to look into actually rendering the 2D view in real 3D?

I'm in the process of making a 2D RTS which will use the zooming in and out feature of supreme commander.

eXpl0it3r

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AW: Zooming quality - especially primtives
« Reply #1 on: June 26, 2013, 07:47:10 am »
Have you set an anti-alaising level with the ContextSettings?
You can also smooth textures, which should give a better look.
A 3D renderer won't just magicly make things look better. ;)
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