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Author Topic: OpenGL 3.0 Support?  (Read 3532 times)

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bobdobbs

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OpenGL 3.0 Support?
« on: April 21, 2009, 01:06:45 am »
I'm not seeing it anywhere one way or the other,  but is SFML going to/does it  support openGL 3.0/3.1 ?

Laurent

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OpenGL 3.0 Support?
« Reply #1 on: April 21, 2009, 07:44:37 am »
It's in the roadmap, and already implemented in the sfml2 branch ;)
Laurent Gomila - SFML developer

Tank

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OpenGL 3.0 Support?
« Reply #2 on: April 21, 2009, 09:14:00 am »
What are the benefits of version 3.0? I'm rather inexperienced in that area.

SamuraiCrow

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OpenGL 3.0 Support?
« Reply #3 on: April 21, 2009, 07:20:39 pm »
http://www.opengl.org/documentation/specs/ has the specs for each revision.  I think it mostly has to do with shaders and floating point textures.

I won't be using OpenGL 3.x until it is supported by Mesa, personally.

 

anything