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OpenGL 3.0 Support?
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Topic: OpenGL 3.0 Support? (Read 3532 times)
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bobdobbs
Newbie
Posts: 2
OpenGL 3.0 Support?
«
on:
April 21, 2009, 01:06:45 am »
I'm not seeing it anywhere one way or the other, but is SFML going to/does it support openGL 3.0/3.1 ?
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Laurent
Administrator
Hero Member
Posts: 32498
OpenGL 3.0 Support?
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Reply #1 on:
April 21, 2009, 07:44:37 am »
It's in the roadmap, and already implemented in the sfml2 branch
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Laurent Gomila - SFML developer
Tank
SFML Team
Hero Member
Posts: 1486
OpenGL 3.0 Support?
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Reply #2 on:
April 21, 2009, 09:14:00 am »
What are the benefits of version 3.0? I'm rather inexperienced in that area.
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SamuraiCrow
Newbie
Posts: 40
OpenGL 3.0 Support?
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Reply #3 on:
April 21, 2009, 07:20:39 pm »
http://www.opengl.org/documentation/specs/
has the specs for each revision. I think it mostly has to do with shaders and floating point textures.
I won't be using OpenGL 3.x until it is supported by Mesa, personally.
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