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Why is it there is no sprite.setOutline(thickness, color);?
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Topic: Why is it there is no sprite.setOutline(thickness, color);? (Read 1222 times)
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magneonx
Full Member
Posts: 141
Why is it there is no sprite.setOutline(thickness, color);?
«
on:
June 29, 2013, 10:44:48 am »
I somehow need this kind of functionality for my collision detection and developers mode.
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Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Re: Why is it there is no sprite.setOutline(thickness, color);?
«
Reply #1 on:
June 29, 2013, 11:03:27 am »
Collision is usually not related to graphics, why do you think you need to set the outline? Pixel-perfect collision detection is rarely what you want.
Apart from that, you can just use a
sf::RectangleShape
.
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Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
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Why is it there is no sprite.setOutline(thickness, color);?