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The origin of an object defines the center point for all transformations (position, scale, rotation). The coordinates of this point must be relative to the top-left corner of the object, and ignore all transformations (position, scale, rotation). The default origin of a transformable object is (0, 0).
Documentation, about Origin :QuoteThe origin of an object defines the center point for all transformations (position, scale, rotation). The coordinates of this point must be relative to the top-left corner of the object, and ignore all transformations (position, scale, rotation). The default origin of a transformable object is (0, 0).
No.. it returns (100,100) as lo-x explained.. The top-left corner! This is only the right answer if the origin is (0,0) as the default goes, though. As Lo-X also quoted