no, i've got the libgcc_s_dw2-1.dll in my MinGW/bin.
i dunno. i had another project that i was following the tutorial on and it was working fine. i just decided to start a new one to see if i could remember how to do it all. and i checked my code and stuff, it looked right to me. so i'm not sure why it just randomly doesn't want to work.
EDIT: Okay, so i'm able to recreate the error. I erased all of my files in the same project and wrote this:
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
int main()
{
sf::Window window(sf::VideoMode(800,600), "Window");
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.display();
}
return 0;
}
and this works fine. i mean, it's just a blank window, but it works fine.
However, when I changed it to sf::RenderWindow and added window.clear();, as such:
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
int main()
{
sf::RenderWindow window(sf::VideoMode(800,600), "Window");
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}
window.clear();
window.display();
}
return 0;
}
the same "blah blah has stopped working" error happens. I don't know if that helps at all, honestly, but I figured i'd try something and it ended up just giving me the same error.