Hello everyone. I'm currently trying to animate a sprite with SFML, but I'm running into an issue because all the guides I can find on it assume that every sprite is the same (16x16, 32x32, etc). Mine are any 3 of these sizes:
- 60x76
- 56x76
- 56x72
Any help with this would be greatly appreciated. In case any of you are wondering, I attached the sprite sheet I'm using (making a Pallet Town clone from Pokemon Fire Red):