Either use the template I made a while back (no guarantee that it works):
http://en.sfml-dev.org/forums/index.php?topic=10976.0Or just spend 1 minute setting up your own project:
1. Create a new console application (yes console application, if you can't do this I can't help you), you can get rid of the console later if you want.
2. Open up the Project > Build Options.
You will have to do this per target (Debug, Release, etc.):
3. If and only if you want to link to the static version of SFML libraries, add SFML_STATIC to the empty page in the Compiler Settings > #defines tab.
4. In Linker Settings, add the libraries you need depending on what you use in your code. If you are using static libraries, add -s after the library name. If you are using debug libraries add -d after everything else (static debug would mean -s-d after the name).
Beware of ordering.
5. Write your code.
If you didn't set up your search directories yet, do so:
1. Open up Settings > Compiler.
2. In the Search Directories > Compiler tab add the full path to the sfml2/include folder.
3. In the Search Directories > Linker tab add the full path to the sfml2/lib folder.