Hello All,
For a project I am writing, I would like to create a duplicate window. For example: everything will be drawn to the main window, and the duplicate window at an arbitrary position and size will simply replicate the output.
I haven't been able to figure out if there is an efficient way around this, currently everything is drawn to a render texture then to the two windows at a ~30-40% reduction in performance.
Any ideas on how to do this without a loss of performance?
Gr,
John Appleseed ( Yes that's my real name... )