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Author Topic: Sprite "blurs" when moved?  (Read 2587 times)

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efeX

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Sprite "blurs" when moved?
« on: June 22, 2009, 05:09:37 am »
I noticed when I move a sf::Sprite by using sprite.move it blurs when it moves.. Why?

Laurent

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Sprite "blurs" when moved?
« Reply #1 on: June 22, 2009, 07:42:56 am »
Hi

Can you show a minimal and complete example that reproduces the problem?
Laurent Gomila - SFML developer

efeX

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Sprite "blurs" when moved?
« Reply #2 on: June 22, 2009, 08:34:09 am »
Well, it's in my game, which is quite too big to post :P

But i even tried with the displaying a sprite tutorial, same thing :?

Nexus

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Sprite "blurs" when moved?
« Reply #3 on: June 22, 2009, 08:46:21 pm »
How is it exactly blurring? Could you post two screenshots, one of the status quo and one as you would expect it?

sf::Image::SetSmooth() isn't the problem, is it?
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