Hi,
I have a sf::Drawable that has a sprite that draws a sf::Sprite at 0,0 and it has a specified orgin set. eg. center of the sprite.
From time to time I'd like to rotate the sprite around another origin. Is there a way to do this withouth having to transform the object back and forth. As soon as I change the origin of the sprite it moves since the 0,0 will now have the new position.