Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML Game Book (github code) Run-time error & LNK2019 error.  (Read 1013 times)

0 Members and 1 Guest are viewing this topic.

Luponius

  • Newbie
  • *
  • Posts: 22
    • View Profile
SFML Game Book (github code) Run-time error & LNK2019 error.
« on: January 26, 2014, 03:04:56 pm »
So I got the github code from Laurent, ran it through CMake for VS12 and everything seems to have worked out, I went to chapter 2 (where I'm at on the book right now) and fitted in the additional SFML compiler includes and linker libraries + resources.

Now I had to place the debug dlls here:


And running the thing in release slapped me in the face with a ton of LNK2019 errors which I'm not even gonna bother with right this moment.

In debug, the execution dies out right were the breakpoint is set:


I'm assuming this is a directory issue, however I have no clue where I should be putting the stuff.  I used CMake to generate everything in the same folder (source and target are the same) but it clearly didn't pick them up...

Any clue about this, and whether or not the CMake caused an error or if this is something normal that should be taken care of prior to compilation?

Cheers.

Lupo :)
« Last Edit: January 26, 2014, 05:19:05 pm by Luponius »