I have a
video(913kb) showing the two problems I am having.
First is the white lines. The sprite sheet I have has white padding. Is there any way to solve this with out editing the image?
Second, witch is kind of hard to see, is it looks quit shaky when moving. The movement is using a sf::View and setting the center to the sprites position every frame. Is there a better way for the camera to follow the sprite?
Edit Fixed this one. I was drawing before moving the view. Now i move the view and then draw.
But I now have a new problem. Why does turning on vsync use one prosseser? vsync off and frame limit at 60 3-4% cpu usage vsync on no matter what the frame limit is 100% cpu usage.
The code can all be found at my projects
Google code page.