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Author Topic: [SOLVED]Little problem with textures  (Read 1650 times)

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Santa-Claus

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[SOLVED]Little problem with textures
« on: April 04, 2014, 08:43:57 am »
Hello everyone,

So i'm having a problem with the texture loading in my application.
The error:
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None, just not loading also no error that it's not finding the file or anything
Some codes:
in Game.cpp
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, mTexture()
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mPlayer.setTexture(mTexture);in void Game::render() (in Game.cpp)
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mWindow.draw(mPlayer);In Game.hpp
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sf::Texture mTexture;
Kind Regards,
Santa-Claus,
« Last Edit: April 04, 2014, 12:15:40 pm by Santa-Claus »

Jesper Juhl

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Re: Little problem with textures
« Reply #1 on: April 04, 2014, 08:56:06 am »
The function takes a const texture *pointer* but you are passing a texture. The error message states this quite plainly.

eXpl0it3r

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Re: Little problem with textures
« Reply #2 on: April 04, 2014, 09:00:33 am »
Either pass in the address.

mP.setTexture(&mTexture);
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Santa-Claus

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Re: Little problem with textures
« Reply #3 on: April 04, 2014, 10:01:25 am »
This was really a fail of me i used a shape and wanted to make a sprite sorry for that :/
« Last Edit: April 04, 2014, 11:46:26 am by Santa-Claus »

 

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