Hi,
while working on my game i noticed this. It looks like sprite gives better performance than rectangle shape.
Here is link to my example app
https://dl.dropboxusercontent.com/u/21883169/Release.rarWhen using sprites i'm getting stable 80 FPS, but with rectangle shapes it's only 20 FPS. I mean shouldn't be performance with shapes better? Four times slower is a lot actually. Code for booth ways is almost identical.
I know that you can use vertex array, but i'm just curious about sprites/shapes overall performance (attached application is just demonstrational).
My second question is: Is it known fact that ATI GPU + AMD/INTEL CPU gives better performance in SFML than NVIDIA GPU + AMD/INTEL CPU?