What is Occult Classic?It is a 2D Dungeon Arena Spell PvP Battle, wich can be played on Offline on LAN and also on Global Server.
Fast and fun, you will be able to unlock new dungeons, each dungeon has it's own difficulty.
Unique combatCombat will be sort of unique. It will be based mainly around physics interactions and of course spells. Spells can be multi-target or projectiles (maybe I will add also some single target ones, but that will break the fun
). Also, movement will be unique too (atleast in 2D game). Movement is based on FPS shooters, so you are actually not moving in 4 or 8 dir as it is usual in 2D top-down games, you will be rotating camera and moving forward or backward. Yes, dat fun
Okay, to explain combat system a bit more, I wanna make it similar to Warlocks map for Warcraft 3. Here is video of Warlocks:
Can I test it?Yes, simply download Occult from its GitHub repo and run it from /bin folder.
https://github.com/deathbeam/OccultClassicShow me some media bro Yep, here it goes. First, some screenies (we do not decided graphic style yet)
GUI Mockup
First graphics style (mix of 2D and 3D)
Another graphic style (pure retro)
Animations for retro graphic style:
Items:
WIP Updater:
Video (with temporary graphics)
Contributors:Deathbeam (me) - Main programmer
Lex The Great - Secondary programmer (working on game extensibility with Lua)
cadrius - Programmer (working on auto-updater)
Lumiere - Pixel artist
How can I contribute?If you wanna help us and be part of team and you are skilled in C#, Lua or you can make some graphics, you can contribute to Occult git repository here:
https://github.com/deathbeam/OccultClassic