Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Recomended book  (Read 1742 times)

0 Members and 1 Guest are viewing this topic.

mvl

  • Newbie
  • *
  • Posts: 35
    • View Profile
    • Email
Recomended book
« on: June 09, 2014, 04:02:17 pm »
Hello,

I really like sfml and i bought the sfml game development book and think its a good read,
also i read several comment by popular members of this forum like nexus
that online tutorials aren't really good.

And books are best for good programming practice so i want to ask for a good book/books to read after sfml game development, I know this is the only book about sfml but books that use other language's are also good like SDL as long as it is platform independent because I work on Linux so no direct X there are enough books about that.

thank you for reading.

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 10988
    • View Profile
    • development blog
    • Email
AW: Recomended book
« Reply #1 on: June 09, 2014, 04:15:23 pm »
For general C++ programming, you can take a look at the well known list on StackOverflow: http://stackoverflow.com/questions/388242/the-definitive-c-book-guide-and-list
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Jesper Juhl

  • Hero Member
  • *****
  • Posts: 1405
    • View Profile
    • Email
Re: Recomended book
« Reply #2 on: June 09, 2014, 04:31:08 pm »
Some suggestions:

Game programming patterns: http://gameprogrammingpatterns.com/
The Game Programming Gems series: http://www.gameprogramminggems.com/
The AI Game Programming Wisdom series: http://www.aiwisdom.com/
Physics for Game Developers: http://shop.oreilly.com/product/0636920012221.do
Programming Linux Games: http://www.nostarch.com/plg.htm
Data Structures and Algorithms for Game Developers: http://www.amazon.com/Structures-Algorithms-Developers-Charles-Development/dp/1584504951

mvl

  • Newbie
  • *
  • Posts: 35
    • View Profile
    • Email
Re: Recomended book
« Reply #3 on: June 09, 2014, 06:44:20 pm »
thank you,

I already found the page on StackOverflow but right now i would like something more game oriented.
And more general than for example physics or ai still great suggestions all I might look closer at programming linux games.
I also read the majority of Game programming patterns because it was available online also online books are very handy because i can start reading them right away. I might also take a closer look at game programming gems but i can't see anywhere to buy it are they still sold?

Jesper Juhl

  • Hero Member
  • *****
  • Posts: 1405
    • View Profile
    • Email
Re: Recomended book
« Reply #4 on: June 09, 2014, 10:54:09 pm »
Programming Linux Games is the "lightest" of the ones I listed. It's targeted at beginners, doesn't go into too much (if any) advanced stuff. But it's an easy read and not a bad one. But the other books on the list have a lot more "meat" to them.

If I could make only a single suggestion then that would be to buy the entire series of "Game Programming Gems" and read them cover-to-cover. There's a huge amount of gold buried in those books (both the old and new ones). They are also written in a very accessible manner.
I believe they can be bought via Amazon (and probably elsewhere as well) - some of them are out of print and can only be bought as used books, but some of them (the newer ones) can be bought as new.