What does "as a package" mean? You can just upload them on your server and access them with their URL.
But you don't want people to be able to edit them, which means that they will be downloaded everytime the game is ran? No local cache at all? That sounds very inefficient, especially for people with slow internet connections. You'd better embed them into your executable; this way only people who know how to generate the sources from the resources, and how to recompile your game, can modify them. Unless running the game with modified content can have critical impacts on your whole community of players, this sounds like a reasonable option. Much simpler and efficient.