Just wanted to say, I was searching the SFML reddit site, looking for some help on 2D collisions.. Im thrilled to know that Im not alone. The problem Ive been facing with my platformer (guy jumps or falls through a wall because of framerate before collision detect) is a very common one. As much of a pain it is, its really good to know Im at least on the right track, having the same issues. Silver lining.