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Author Topic: What goes here?  (Read 1362 times)

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Chay Hawk

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What goes here?
« on: August 15, 2014, 11:02:27 pm »
Ok so i'm trying to make some collisions and im reading the API document and I see:

"sf::Vector2f point = ...;"

What goes after point?

eXpl0it3r

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AW: What goes here?
« Reply #1 on: August 16, 2014, 12:13:45 am »
Anything that can assign to the given sf::Vector2f on the left side.

Please explain what you're trying to do and where in the documentation something like this was written.
You know programming doesn't work like grammar where you can leave blanks and others have to fill things in... ;)
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BeautiCode

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Re: What goes here?
« Reply #2 on: August 16, 2014, 09:48:26 pm »
sf::Vector2f has a constructor which asks for 2 floats in it's arguments.
The f in sf::Vector2f means float, so it will hold 2 floats.
Heres an example:
sf::Vector2f variable=sf::Vector2f(1,2); //The value of variable.x will be 1 and the value of variable.y will be 2

I hope I helped!