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Author Topic: Can I use SFML to load OpenGL textures?  (Read 1535 times)

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GraphicsWhale

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Can I use SFML to load OpenGL textures?
« on: January 19, 2015, 12:16:40 am »
I'm new to SFML and I'm wondering if it's possible to load an OpenGL texture using SFML? I don't want to draw the texture using SFML but I do want to load textures so I can use them with OpenGL. Is this possible? If so, what do I do to do it?

Hapax

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Re: Can I use SFML to load OpenGL textures?
« Reply #1 on: January 19, 2015, 12:44:17 am »
You want to read this.
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
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