#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
#include <SFML/Main.hpp>
#include <SFML/System.hpp>
#include <SFML/Audio.hpp>
#include <SFML/Network.hpp>
#include "character.h"
#include "Voids.h"
int main()
{
//Window definitions
sf::Window window(sf::VideoMode(800, 600), "My window");
window.setPosition(sf::Vector2i(10, 50));
window.setSize(sf::Vector2u(640, 480));
window.setTitle("SFML window");
sf::Style::None;
sf::Style::Titlebar;
sf::Style::Resize;
sf::Style::Close;
sf::Style::Fullscreen;
sf::Style::Default;
//Window definitions
//textures
sf::Texture warrior;
if (!warrior.loadFromFile("download.png"))
{
//error
}
sf::Texture rouge;
sf::Texture mage;
sf::Texture archer;
//textures
//sprites
sf::Sprite warrior1;
warrior1.setTexture(warrior);
sf::Sprite rouge1;
sf::Sprite mage1;
sf::Sprite archer1;
//sprites
//Framerate
window.setFramerateLimit(60);
//Framerate
//While window open
while (window.isOpen()){
//Close window function
sf::Event event;
while (window.pollEvent(event)){
if (event.type == sf::Event::Closed)
window.close();
}
//Close window function
window.
//
window.display();
}
//While the window is open
return 0;
}
And yea thats my problem I don't really get why its popping up since I included everything there is to include and window does have some functions like "Window.display()"
Please help