G'day mates of the SFML community!
I'm working on a game, called Luman. It's a fast paced 2D-platformer about a fragile little light bulb called Luman. I will upload a demo once I've fixed some crazy bugs but if you want a glimpse, click on the YouTube link below. My friend is doing the animations and graphics while I'm in charge of the coding. There's a lot to look forward to: an intuitive level editor, dynamic lighting, breaking glass, heaps of death animations, a hilarious story with many cut-scenes and much more. We're planning to go on Kickstarter once we have enough to show. At this stage it looks like it will be about a month and a half away. My friend and I both work in retail and it sucks a lot, so we're trying to get out of there and do what we really love. I won't be sharing all of my code but I might share some of my animation and physics classes later if anyone is interested.
Thanks,
Rob Moll (Life&Dev Games)