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SFML 2.3.1 released!
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Topic: SFML 2.3.1 released! (Read 6620 times)
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Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
SFML 2.3.1 released!
«
on:
July 11, 2015, 09:32:15 am »
SFML 2.3.1
This patch release fixes several issues in SFML 2.3, mainly related to Android and Linux platforms:
Android: fixed failure/crash when loading audio files
Android: ensure existence of window before accessing its dimensions
Android: added API level checks
Android: added JNI/event handling code
Linux: spawn Resized events only when window size actually changes
Linux: fixed unhandled X event (SHAPE)
Linux: remap keyboard when user changes layout
Linux: fixed UB in ewmhSupported()
Better support for GL_EXT_texture_edge_clamp
The changelog is available here:
http://www.sfml-dev.org/changelog.php#sfml-2.3.1
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Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
:
eXpl0it3r
SFML Team
Hero Member
Posts: 11030
Re: SFML 2.3.1 released!
«
Reply #1 on:
July 11, 2015, 10:54:46 am »
Yay
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Official FAQ:
https://www.sfml-dev.org/faq.php
Official Discord Server:
https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog:
https://duerrenberger.dev/blog/
binary1248
SFML Team
Hero Member
Posts: 1405
I am awesome.
Re: SFML 2.3.1 released!
«
Reply #2 on:
July 11, 2015, 11:04:04 am »
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SFGUI
#
SFNUL
#
GLS
#
Wyrm
<- Why do I waste my time on such a useless project? Because I am
awesome
(first meaning).
Jesper Juhl
Hero Member
Posts: 1405
Re: SFML 2.3.1 released!
«
Reply #3 on:
July 11, 2015, 11:27:55 am »
Good news.
Congratulations on the release
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K.F
Jr. Member
Posts: 55
Re: SFML 2.3.1 released!
«
Reply #4 on:
July 11, 2015, 11:31:38 am »
Happy to see Android getting more SFML love
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Tank
SFML Team
Hero Member
Posts: 1486
Re: SFML 2.3.1 released!
«
Reply #5 on:
July 13, 2015, 10:03:59 am »
:cat2: :+1:
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Jabberwocky
Full Member
Posts: 157
Re: SFML 2.3.1 released!
«
Reply #6 on:
July 14, 2015, 11:02:06 am »
Congrats guys, and thanks.
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