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[Solved] Custom icon for renderwindow
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Topic: [Solved] Custom icon for renderwindow (Read 1806 times)
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Debonair
Newbie
Posts: 16
[Solved] Custom icon for renderwindow
«
on:
July 17, 2015, 05:51:05 pm »
window.setIcon(image.GetWidth(), image.GetHeight(), image.GetPixelsPtr());
Tried using this, but it's telling me the methods aren't within Image as members. Is this an outdated way of doing it, or am I doing it wrong? Using SFML 2.2.
«
Last Edit: July 17, 2015, 06:50:58 pm by Debonair
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eXpl0it3r
SFML Team
Hero Member
Posts: 11034
Re: Custom icon for renderwindow
«
Reply #1 on:
July 17, 2015, 05:54:58 pm »
Why don't you look at the documentation? The method naming scheme has changed since SFML 1.6.
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Debonair
Newbie
Posts: 16
Re: Custom icon for renderwindow
«
Reply #2 on:
July 17, 2015, 06:09:10 pm »
According to that, it should be something like this:
window.setIcon(image.getSize().x, image.getSize().y, image.getPixelsPtr());
Compiled fine, but the icon didn't change. Problems with the image format maybe? Using a 128x128 .ico.
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eXpl0it3r
SFML Team
Hero Member
Posts: 11034
Re: Custom icon for renderwindow
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Reply #3 on:
July 17, 2015, 06:13:50 pm »
Well look at the console output and/or the documentation. The *.ico format is not supported.
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Debonair
Newbie
Posts: 16
Re: Custom icon for renderwindow
«
Reply #4 on:
July 17, 2015, 06:50:44 pm »
.png it is then. Case solved I guess. Thanks.
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[Solved] Custom icon for renderwindow
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