And how can I create a context without the core profile ?
In the SFML source code I've seen that on windows it's a core profile which is created. O_O
Excepting in debug mode ...
With GLFW I haven't any problem ..., but when I create an opengl 3.3+ context with SFML the .exe crash. :/
For the moment I'm using GLFW, but, just wanted to mention that.