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Author Topic: Audio device init failed  (Read 3221 times)

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Rokner

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Audio device init failed
« on: November 07, 2015, 04:41:58 am »
Hi. I've having some strange problems with the audio in sfml. Every now and then when I start my game I get this error :
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
Failed to open the audio device
 
I have no idea if I am doing anything wrong but it happens only from time to time. Like if I start the game 5 times without changing any code at all, 2 of the times I'll get the error. Is it possible that it is from my audio devices? I only have some headphones which are quite new and I never had any problems with them.

Nexus

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