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A OpenSceneGraph viewer using SFML to create an OpenGL window.
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Topic: A OpenSceneGraph viewer using SFML to create an OpenGL window. (Read 4948 times)
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ToyAuthor
Newbie
Posts: 21
A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
on:
September 17, 2016, 05:37:33 am »
https://gist.github.com/ToyAuthor/580dd4bd2a6741728bf7864a6f723f76
OpenSceneGraph have osgviewerMFC,osgviewerQt,osgviewerSDL,osgviewerFLTK.
But they don't have osgviewerSFML.
So I made one.
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eugustus
Newbie
Posts: 8
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #1 on:
December 29, 2016, 01:09:02 am »
Nice! if you know how integrate sfml + osg + sfgui?
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eugustus
Newbie
Posts: 8
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #2 on:
January 11, 2017, 01:11:05 pm »
Check this:
http://en.sfml-dev.org/forums/index.php?topic=6651.msg151850#msg151850
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ToyAuthor
Newbie
Posts: 21
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #3 on:
January 18, 2017, 03:30:51 am »
Good job!
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