I've seen some video presentations of modules. It seems they're available in VS2015, and I guess they are also available with clang.
I just wanted to know if some of you guys tried them, and to poke around to see how cumbersome it would be to build sfml as modules (for VS2015 is seems to revolve around those .ifc files) for vs2015, clang or both. No idea if GCC support them though...
Reminder: modules essentially allows for much faster building times, and in some way are a "standardized" precompiled header.
Usually, instead of
#include <vector>
#include "SFML/Graphics.hpp"
you do
import std.vector
import sf.graphics
I did not try them yet, so I don't know how trivial it would be to use them for a library like SFML...
What do you think?