Hi All,
I'm seeing (Win10/SFML-2.3.2) the following behaviour, when drawing some pixels to a 800x800 window.
Top left corner: 0, 1
Top right corner: 799, 1
Bottom left corner: 0, 800
Bottom right corner: 799, 800
So it seems the y-component is 1-based, while the x-component is 0-based. I would not expect that. Is this expected behaviour, or a known factoid?