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Author Topic: How do I go about porting a C++ SFML game developed on windows to Mac?  (Read 1761 times)

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Merle

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I made a game using C++ and SFML developed on windows, but all of my friends and family members have macs. I have access to one if I really need it, but how do I port it? The game is here:
http://gamejolt.com/games/blast-to-the-spacecraft/214827

eXpl0it3r

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How do I go about porting a C++ SFML game developed on windows to Mac?
« Reply #1 on: December 04, 2016, 07:57:31 pm »
The simplest way is to follow the official tutorial for OS X and then recompile your game on OS X.
Official FAQ: https://www.sfml-dev.org/faq.php
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