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Author Topic: sprite.setTextureRect(sf::IntRect(0,0,64,64)) in PySFML  (Read 9884 times)

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m_p_w

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sprite.setTextureRect(sf::IntRect(0,0,64,64)) in PySFML
« on: September 10, 2016, 05:35:33 am »
Guys, I wasn't able to find this in PySFML documentation.
What is PySFML version of sprite.setTextureRect(sf::IntRect(0,0,64,64)) ???

G.

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Re: sprite.setTextureRect(sf::IntRect(0,0,64,64)) in PySFML
« Reply #1 on: September 10, 2016, 03:55:36 pm »
I've never used PySFML but I'm pretty sure you can easily find the equivalent code in the usage example.
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