Dear developers,
I've started learning this interesting library and I'm writing a simple C++ videogame. So far I made a simple sprite engine with mouse controlled movements. Now it's time to try a simple GUI. I choose CEGUI. Installation and integration into my SFML project works perfect. But I ask to this forum for a question.
How to integrate the sf::View into CEGUI? In my windows I want an upper CEGUI frame with all game informations, and the rest of the window the sf::View with the real game. Now I have both, but the frame is over the view, so it covers the sprites. Someone has an example to do this better? Or I have to hardcode the check of the object position in order to avoid the problem? I'm sure exist a simple and elegant solutions.
Many thanks for your help!
Best regards,
BTW: all the code is GPLv3 avaiable at
https://sourceforge.net/projects/chasingtargetNicholas Fiorentini