Hi all,
I am a beginner with SFML and have a question.
Let's say I have a game with a scrollable view.
Is there a simple way using SFML to check if a given sprite (eg : an enemy) is visible within a view ? By visible I mean the sprite can be seen with the current scroll values, not that it is occluded by another sprite.
I have same problem with mouse : how to check that a the mouse cursor is inside a view ?