Hi folks. I've been developing a project on my desktop for a long time, but when I compiled on my laptop something strange happened. When I create the renderWindow, it goes into fullscreen (as expected), and outputs the correct size (1920x1080) if I ask for renderWindow->getSize(), but the content of my project doesn't fit on the screen.
Here is the code, as simple as it gets:
_rw = new sf::RenderWindow();
_rw->create(sf::VideoMode::getFullscreenModes()[0], name(), sf::Style::Fullscreen);
And here are some images illustrating the problem:
http://imgur.com/a/bYkKpNow, I've even tried simply compiling the SFML example app that comes with SFML 2.0 and I get the same problem. Which means either my computer is doing something weird, or SFML is doing something weird, but not my code. If the former, any tips on what I may have done? If the latter, are you aware of this issue? (Yes, I know there are newer versions of SFML and I'll upgrade if I have to but....)