Hi, I'm sorry if it sound obvious to you but it's absolutely not for me.
I've read the tutorials about sfml and codeblocks but, looking at other tutorials they have winmm, opengl32, ws2_32, gdi32 but I don't, I have others PLUS sfml-main. So what's up? (I'm talking about the files.a in the lib directory of SFML 2.4.1 folder)
I downloaded the version for GCC 4.9.2 TDM (SJLJ) - 32-bit, I have the latest GCC through latest codeblocks version.
So after that I just copied that other guy link libraries, I copied the code example of sfml tutorial
https://www.sfml-dev.org/tutorials/2.4/start-cb.php, but i got:
So I tried to change the link order as I 've read somewhere that codeblocks does pay attention to link order, I got this:
with sfml-audio-s at the bottom, and yes I wrote SFML_STATIC in #defines, but doesn't work
last matter, I modified a copy of gnu for link and stuff instead of right-clicking the project>build options>...
As it is the compiler doesn't have "release" or "debug", so what about that? Does it handle it automatically? I don't know.
note: Yes I selected my modified gnu for my src file, for both debug and release, don't know if it's supposed to work like that...
edit: why are my images not showing...? even though I used img /img between brackets with
http://www.hostingpics.net/viewer.php?id=305820e1da6c56f9b8c544ef106a9982f64f57.png as first pic
and
https://gyazo.com/7ad632742e152f7f1aaa9856a241f77e as second...