I'm a stickler for the compact and easy, so I'm using static linking to get my final programs down to a single executable. I'm on Windows, 64-bit, using Visual Studio 2017.
From the FAQ:
Note: For Windows all dependencies can be found in the extlibs directory.
https://github.com/SFML/SFML/tree/master/extlibsNo, they can't!! Where are jpeg.lib, winmm.lib, opengl32.lib, or anything except the base sfml and audio libraries??
Listing only the libraries that are present in Visual Studio's "additional dependencies" section means I get loads of linker errors, so clearly I do need them, but listing the absent ones gets linker errors as well!
How can I get my code to compile? Are these libraries present elsewhere on my computer?
Sorry for my angry tone, I am
very frustrated.