Hello there!
I got a small problem. I want the current screen contents to load into a texture.
TextureWindow.update (gWindow);
Window.setTexture (TextureWindow);
gWindow is my renderwindow and Texturewindow an sf::texture, Window an sf:sprite.
Somewhy it does not work. The Window sprite is empty.
Please help me.
Best regards
Bizarreofnature