Hy!
I'm trying to build some kind of resource Manager with SFML 2.0 (from the SVN). I got quite far all right, and it worked perfectly for sf::Image,
but as soon as I load an sf::Music, sf::Sound or sf::SoundBuffer, the Program displays an uncaught exeption after leaving the main function.
Even the destructor of my ResourceManager is left before I get the Exeption.
But it says that there is no Code availeable for the Spot where the exeption comes from, disassembly leads my into somewhere inside OpenAL.dll.
The "funny" thing is, I haven't been able to recreate the problem in a shorter context. Does someone have a Clue what is going on here?
If you need some Code, I can insert a download for the Complete Source
Thanks in advance.
bye, CBenni::O