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Topic: lightlib (Read 3322 times)
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FRex
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Posts: 1848
Back to C++ gamedev with SFML in May 2023
lightlib
«
on:
December 12, 2017, 04:26:48 pm »
This is a little something I dug out of my old code. Maybe it'll be useful to someone.
Here's a screenshot:
Here's the code:
https://github.com/FRex/lightlib
It's based on this CC0 tutorial:
http://ncase.me/sight-and-light/
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