I'm trying to make the sprites white shortly when characters take damage.
Some solutions I found are making white images by hand then swap the sprites or using shaders.
I don't like both solutions for a couple of reasons.
(There're a lot of images and I change the images often. and also I don't want to use shader for now.)
I was trying to make the white sprite using sf::BlendMode, but I could make only white sprite with black background.
(It seems because of the transparent area of the images.)
So I want to know if it is possible to make full white sprite without making white image or shader.
Thanks in advance.