Hey there! I'm a game developer, and I'm only getting started with SFML. I have experience with engines like Godot where you can project a 3D model into the 2D viewport, and I want to be able to do something similar in SFML for an isometric game.
I'm aware that SFML is 2D only, so would I have to necessarily use OpenGL to display a 3D model on a 2D plane? I looked around, and I couldn't find any answer that related exactly to what I want to accomplish, so here I am.
Thank you for reading, and I wish you all a lovely day/evening!